Point Defence was my final project for a college Android course. It is a retro-styled, Missile Command type of game, except you control a gun instead of a missile site. If too many missiles hit the ground, it’s game over. As the game progresses, it gets more challenging. Ammo is unlimited but must be periodically reloaded. In addition to missiles, sometimes health and ammo bonuses drop, and sometimes a bomber flies across. In addition to the 1980s graphics, the game has simple sounds and electronic music.
The game uses ActiveAndroid ORM by Michael Pardo, licensed under the Apache License 2.0. The background music is Video Dungeon Boss by Kevin MacLeod, licensed under Creative Commons: By Attribution 3.0. Ads are provided by Google Admob. Special thanks to Frank Niscak, Robin Farrell, and Pepsi Max.