Ascension 2 has been a long time coming, and I’m very excited to finally release it to the world. It’s been quite the effort, and it’s changed quite a bit through the course of development. It’s not perfect and I’ll be the first to admit it, but I think it’s worth playing. It’s free, and… Read more »
The bad news is that Ascension 2 will not launch by the end of 2015. The good news is that it will be out by the end of January 2016. In the meantime, feel free to try the beta. So what’s the story with the delay? At this point, the game is done- at least,… Read more »
Ascension 2 is about 90% complete at this point and I’ve managed to scrape up some testers. We’re still working on the game itself, but one thing that I realized quickly was that people need context. Right now, the game throws you into an unfamiliar world, which is rather disorienting. I should know better- some… Read more »
I’m still making slow, quiet progress on Ascension 2. I’m happy to announce that the main questline is complete and I’m now working on polishing the rougher parts and adding more side content to the game.
I’m still working on this, albeit relatively quietly. New Texas is a location explored later in the game. I would say that the game is three-quarters done at this point, although the ninety-ninety rule always applies. Video in the post.
Still very WIP, but it’s coming along. Video in the post.
Although I’ve been fairly quiet, I’ve actually been working on Ascension 2 for the past several months. It’s now at the point where there’s something worth showing. Get it here.