Tag Archives: Release

Gap Year Part 2 Released

The second part of Gap Year, a three-part illustrated novella that ties into the Outliers and Outsiders series of games, is out now- just in time for Christmas! Part 2: Pandemic Time is set in early-mid 2021 and continues directly from the first installment. It continues the same arcs while focusing in a bit on Gina’s relationship… Read more »

CommonCore 5.0.0 Released

CommonCore (page, repo) is now up to version 5! This is a pretty small release, continuing the trend of versions 3 and 4 but coming sooner after the previous release. This version targets Unity 2021, and I’ve decided to shorten the release cycle to move on to Unity 2022 sooner while still doing one major… Read more »

Gap Year Part 1 Released

Gap Year is a tie-in to the Outliers and Outsiders series of games, set between At The Break Of Dawn and The Crystal Tower. It can be considered a miniseries of illustrated novellas, or one illustrated novella in three parts. It is more than a companion piece, but rather a core part of the series in terms of… Read more »

The Crystal Tower 2.0.0 Released

The Crystal Tower (takagi) has been updated for 2022! The plan for this game has always been to update it a bit every year, and this iteration is here just in time for Christmas! The 2022 version (2.0.0) isn’t a dramatic overhaul, but some of the jankiest gameplay sections have been smoothed out, and the… Read more »

CommonCore 4.0.0 Released

CommonCore (page, repo) has now reached its fourth major version! It’s not the most exciting release, but it brings some important improvements that reflect the relative maturity of the project versus where it was a year or two ago. For those of you not in the know, this is the framework that powers most of… Read more »

Shattered 2 Released

After a year of blood, sweat, and tears, Shattered 2 is finally here and available for download. Shattered 2 follows on from Shattered as another story-rich action adventure with RPG elements and first person combat. Like the first game, it mixes high fantasy and medieval realism in a retro-style, 2.5D world, but this time it’s an open world, with… Read more »

The Crystal Tower Released

The Crystal Tower (formerly known as Project Takagi) is a holiday special featuring Magical Girl Gina. It follows At The Break Of Dawn in the Outliers and Outsiders series, but is more a spinoff or special than a sequel. When a fancy Christmas party goes horribly wrong and terrorists take over the Liberty Macvonden Building,… Read more »

CommonCore 3.0.0 Released

CommonCore is the shared framework/library that underpins almost every game I make. It can be imagined as a layer between the Unity engine and the game itself, and takes care of most infrastructure and some mechanics stuff, allowing one to (in theory) Just Build A Game. You can read a little more about it in… Read more »

At The Break Of Dawn Released

At The Break Of Dawn is my entry to Magical Girl Game Jam 4. It is a direct sequel to my MGGJ2 entry, In The Middle Of The Night. Magical girls Gina and Sakura return in a new adventure set a few months later, facing a deadly new threat. Gameplay is similar, but streamlined and… Read more »