Tag Archives: Games

CommonCore 3.0.0 Released

CommonCore is the shared framework/library that underpins almost every game I make. It can be imagined as a layer between the Unity engine and the game itself, and takes care of most infrastructure and some mechanics stuff, allowing one to (in theory) Just Build A Game. You can read a little more about it in… Read more »

CommonCore 2.0.0 Released

CommonCore is a framework/library for building games (and especially my usual brand of FPS/RPG games) on the Unity engine and has underpinned almost every game I’ve released in the past two years. It has now hit an important milestone: the first non-preview release! Let’s be honest, this year has been pretty bad for a lot… Read more »

Problems with macOS builds, and a new section

Recently, I’ve been made aware of problems with installing and running macOS builds of my games. This is not entirely surprising; I provide these builds as-is because I’m not a Mac developer and have a very limited ability to test these. I was able to track down what seems to be causing problems with the… Read more »