So, it’s time for a bit of a confession and a bit of a rant. I had grand visions for the Ascension series. One new game every two years. Leaps in scale and quality with each installment. Ascension was a text adventure, Ascension 2 was a 2D RPG. Ascension III would have been an epic… Read more »
Firefighter Simulator 2016 is a very serious game that brings a realistic simulation of firefighting to PC using state-of-the-art technology to make the experience engrossing and impactful. Okay, that’s a complete and utter lie. Firefighter Simulator 2016 is an absurd parody of a game that really has very little to do with firefighters except for… Read more »
CyberShield is a retro, arcade-style 3D shooter that blends elements of classic arcade games, oldschool first-person-shooters, and tower defense games. You must defend a central tower against waves of attackers in a cyberspace setting. This is a game jam game, so there it’s fairly short and not entirely polished, but I think it turned out… Read more »
Firefighter Simulator 2016 is my latest project. It’s a simulator game about firefighters… in the same way Surgeon Simulator is a realistic simulation of surgery. I’m doing something a bit different this time and posting primarily on itch instead of here. The description and pictures may indicate otherwise, but this is a real game.
A small game for a club I participate in. Parrotgame (we’re not great with names) is a sidescroller where you are a messenger parrot that must deliver a critical message in wartime, literally dodging bullets along the way. It uses libGDX and I wrote most of the code. Check it out on itch.io or grab… Read more »
Ascension 2 has been a long time coming, and I’m very excited to finally release it to the world. It’s been quite the effort, and it’s changed quite a bit through the course of development. It’s not perfect and I’ll be the first to admit it, but I think it’s worth playing. It’s free, and… Read more »
The bad news is that Ascension 2 will not launch by the end of 2015. The good news is that it will be out by the end of January 2016. In the meantime, feel free to try the beta. So what’s the story with the delay? At this point, the game is done- at least,… Read more »
Ascension 2 is about 90% complete at this point and I’ve managed to scrape up some testers. We’re still working on the game itself, but one thing that I realized quickly was that people need context. Right now, the game throws you into an unfamiliar world, which is rather disorienting. I should know better- some… Read more »