Tag Archives: Announcement

Mid 2022 Status Update

At the very end of 2021, I posted a status update, and at the very end announced that there would be two status updates a year going forward. Well, it’s been half a year since then (already!), which means it’s time for the mid-2022 status update! This year wasn’t as busy, but there’s still plenty… Read more »

End Of Year 2021 Status Update

2021 was another interesting year. Somewhat calmer and more collected than 2020, but with its own challenges and surprises nonetheless. It was also, unexpectedly, a very productive year. Since the last update… Almost immediately after the last status update was GBTK Jam #6. This is a parody of the GMTK jam where the objective is… Read more »

Ascension 1.43 Released

After five years since the last update, I’ve released a new update to Ascension. Wait, what? And why? The 1.43 update is nothing big, mostly just a compatibility patch for newer JRE versions. Some platforms no longer have audio because of incompatibilities with the audio library, but this is at least handled gracefully now where… Read more »

Announcing Project Katana

Mega Hyper Elite Reveleation \typedef struct {Griffin} herduliek 松下大和明仁 GAMEPLAY SIMULATOR std::vector< ? > ¯\_(ツ)_/¯ Blast Processing XTF 003142 v3.1 Blue Cosmic Edition, or simply Project Katana, is the not-so-secret project I hinted at in an earlier post, finally unveiled for all to see. You are Haneda Matsutake, a new student at the Zero Hayabusa… Read more »

A Change In Content

After I released Firefighter VR, for the first time in what seemed like forever, I don’t actually have a game in the pipeline. I still have a few small projects, but not a big continuing one, and I’ve been trying a whole bunch of different things just to see what sticks and what I like.… Read more »