Tag Archives: Announcement

End Of Year 2021 Status Update

2021 was another interesting year. Somewhat calmer and more collected than 2020, but with its own challenges and surprises nonetheless. It was also, unexpectedly, a very productive year. Since the last update… Almost immediately after the last status update was GBTK Jam #6. This is a parody of the GMTK jam where the objective is… Read more »

Ascension 1.43 Released

After five years since the last update, I’ve released a new update to Ascension. Wait, what? And why? The 1.43 update is nothing big, mostly just a compatibility patch for newer JRE versions. Some platforms no longer have audio because of incompatibilities with the audio library, but this is at least handled gracefully now where… Read more »

Announcing Project Katana

Mega Hyper Elite Reveleation \typedef struct {Griffin} herduliek 松下大和明仁 GAMEPLAY SIMULATOR std::vector< ? > ¯\_(ツ)_/¯ Blast Processing XTF 003142 v3.1 Blue Cosmic Edition, or simply Project Katana, is the not-so-secret project I hinted at in an earlier post, finally unveiled for all to see. You are Haneda Matsutake, a new student at the Zero Hayabusa… Read more »

A Change In Content

After I released Firefighter VR, for the first time in what seemed like forever, I don’t actually have a game in the pipeline. I still have a few small projects, but not a big continuing one, and I’ve been trying a whole bunch of different things just to see what sticks and what I like.… Read more »

A New Year, A New Logo, A New Outlook

It’s ten days into the New Year, and you may have noticed a few changes already. The first and most obvious is probably the new logo at the top of the page. I actually created it late last year, tweaked it, and started deploying it in the past few days. While the old logo served… Read more »