We’re now at the end of 2019, and it’s time to look back and reflect on how it went. The past year has been a bit of an odd one, rubberbanding back and forth. Some things went well, some things really didn’t. I made some goals, didn’t even get close to others, faked my way… Read more »
As of today, support for Firefighter VR+Touch has ended. No further updates will be issued, and it has been unpublished from the Play Store. The final version is still available and now free on itch.io. I’ve written at length about my reasoning in a devlog post over on the itch page, but I’ll summarize it… Read more »
It’s now officially 2019, which means it’s time to think about and talk about where we’re at and where we are heading.
So, it’s time for a bit of a confession and a bit of a rant. I had grand visions for the Ascension series. One new game every two years. Leaps in scale and quality with each installment. Ascension was a text adventure, Ascension 2 was a 2D RPG. Ascension III would have been an epic… Read more »