Category Archives: News

Ascension 1.43 Released

After five years since the last update, I’ve released a new update to Ascension. Wait, what? And why? The 1.43 update is nothing big, mostly just a compatibility patch for newer JRE versions. Some platforms no longer have audio because of incompatibilities with the audio library, but this is at least handled gracefully now where… Read more »

Announcing Project Katana

Mega Hyper Elite Reveleation \typedef struct {Griffin} herduliek 松下大和明仁 GAMEPLAY SIMULATOR std::vector< ? > ¯\_(ツ)_/¯ Blast Processing XTF 003142 v3.1 Blue Cosmic Edition, or simply Project Katana, is the not-so-secret project I hinted at in an earlier post, finally unveiled for all to see. You are Haneda Matsutake, a new student at the Zero Hayabusa… Read more »

Tactical Weapons And Tactics

Tactical Weapons And Tactics is my latest, um, creation, built for ‘So bad it’s good’ Jam 2018. It’s a not-very-tactical shooter that’s very short, somewhat broken, and missing a few textures and animations. I’ve gone back to the GZDoom engine for this one, taking advantage of some of the new features added since I last… Read more »

A Change In Content

After I released Firefighter VR, for the first time in what seemed like forever, I don’t actually have a game in the pipeline. I still have a few small projects, but not a big continuing one, and I’ve been trying a whole bunch of different things just to see what sticks and what I like.… Read more »

A New Year, A New Logo, A New Outlook

It’s ten days into the New Year, and you may have noticed a few changes already. The first and most obvious is probably the new logo at the top of the page. I actually created it late last year, tweaked it, and started deploying it in the past few days. While the old logo served… Read more »

Brace yourselves… cleanup is coming

I’ve put a lot of effort into making games, but quite a bit less into organizing them on this site. It’s a bit of a mess, with some games here, some on itch.io and some with one foot in and one foot out. There’s also some posts and videos out there that only link to… Read more »

Where is Ascension III?

Ascension III in its current state of development. It doesn’t look like much, but there’s quite a bit going on behind the scenes. I’ve mentioned Ascension III a few times on this site and elsewhere. I’ve even posted a few screenshots and bits of concept art here and there. But previously, I’ve stated that Ascension… Read more »